Gaming has transformed over the years becoming one of the most profitable and creative industries. You’ll explore animation, 3D modelling and environments, while looking at techniques, sound, design and graphics.
You will gain an in-depth understanding of the gaming industry and how games work from an initial idea all the way through to the launch.
The Digital Technology and Multimedia department is home to dedicated Mac-editing and creative suites, state of the art TV studio and professional recording, film and photography equipment. You will have access to these areas to improve your practical skills and will be able get involved in enrichment such as Ashton TV.
Each year, students' work is celebrated at the Georges, an awards ceremony that highlights teamwork, creativity and passion for producing, writing or creating.
In this unit you will be introduced to the theory and use of 3D modelling software, such as Autodesk Maya, becoming aware of how 3D models are displayed on a computer screen, investigating the geometric theory underlying 3D modelling work whilst devising and creating your own 3D models.
You will plan and create your own 3D environment, once again using Autodesk Maya. In this unit you will be introduced to texturing and shading techniques in addition to the use of lighting and virtual cameras.
This unit is the core element of game development. Whilst studying you will learn the timescale, budgeting, human resources and facilities required to produce a AAA game. Leaning on your new IP from Communication Skills you will plan for production of a new game by using a Game Design Document.
This unit will expand students’ creative ideas. Students will devise ideas for a new IP from a AAA game studio. You will research inspiration in order to develop your ideas further. Once this is done you will pitch ideas and present your proposals in a variety of ways.